Saturday, August 18, 2012

BATMAN SUPERMAN

SUPERMAN BATMAN



If you know Superman then you must also know Batman. In the superhero world of DC comics, Batman and Superman are best friends although they have different views, different ways, and different means to take on a problem. Superman and Batman are never alike in many ways yet they are one in a single goal - to save the world from all evil forces. Batman is one of the most loved characters of all time. As a proof, there more than hundreds of Batman games readily available online for avid fans. These games can help them go through the times when there is no Batman movie or TV series in the works.

Batman is known by a number of names. He is The Caped Crusader, The Silent Guardian, and The Dark Knight. He lives in the city of Gotham, the same city he vows to protect and save from all bad elements. As a superhero, he doesn't have any superficial powers. His abilities come from sheer human physical qualities, strong instinct, and high intellect. His only advantage is the fact that he has a lot of help from the many technologically advanced gadgets coming from his secret state-of-the-art laboratory. Batman is Bruce Wayne, an American billionaire who possesses the charms to attract beautiful women. He is also a philanthropist and an industrialist, a common feature to men of high stature.

From this context Batman ruled the comic book world. He appeared in Detective Comics episode 27 and the rest, as they say, is history. From the pages of the comics he captured even more following via an animated series. Then he was also featured in several blockbuster movies. It follows that any character this popular would eventually find his way to a lot of different items, toys, merchandise, and of course, gaming consoles.

The very first of several Batman games was released in 1986. The game was self-titled and was made for a Nintendo family computer. Soon, there were 25 more titles created, with the latest one being The Brave and the Bold - The video game. This one was based on a Batman animated series. There are batman games that are based on movies as well, such as Batman Forever: The Arcade Game.
Batman games are available in almost all gaming machines from the older NES to the newer Nintendo Wii. These games are very famous that a lot of fans and avid game players own at least one of them. But the best part of it all is the fact that Batman games are also easily available over the worldwide web, and are usually obtainable free of charge.

Gamers would definitely like these games as each of them has all the elements needed to start a thrilling experience. Batman games are mostly arcade games, action, and adventure games. You are sure to enjoy controlling Batman and help him get through the game with flying colors. Batman games are created with such taste and relevance to the theme that fans will find it the best past time. If you're a real Batman fan and you would like to enjoy everything about this game, then you are going to have a field day with the choices that you have online. Follow us on Facebook / Twitter


The tablet technology included with the Wii U allows Batman to have fancier armor in Batman: Arkham City Armored Edition. We don't understand how it works either – just go with it. A new image released by WB today shows that Catwoman will also benefit from this increased armor tech. Now she's more covered up.

Speaking of Batman Wii U and being covered up, the box art image sent by WB reveals something interesting: not only do Wii U game covers have a blue bar on top – the actual boxes appear to be light blue. That'll be hard to miss in the online store.
CLICK ON THE COVER TO CLAIM YOUR ULTIMATE Wii BATMAN EXPERIENCE 






Friday, May 4, 2012

Batman Arkham City Game Of The Year Edition

Batman Arkham City Game Of The Year Edition Pre-Orders Now Available!!
 
GET YOUR PRE-ORDERS IN TODAY!

The Harley Quinn-related teases: today's announcement of a "Game of the Year Edition" re-release of Batman: Arkham City. Coming to PS3 and Xbox 360 May 29, the new version contains the "Harley Quinn's Revenge" expansion, along with the previously released Robin, Catwoman, and Nightwing packs and a set of alternate skins. In addition to all the in-game content the GOTY edition will contain a download of the Batman: Year One animated movie.

JUST CLICK ON PICTURE TO SECURE YOUR ORDER TODAY!!

Update: You don't have to wait until May, or buy the game again, to get the Harley Quinn DLC. It'll be sold separately starting April 30.

Wednesday, April 18, 2012

Robin in The Dark Knight Rises

Dark Knight Rises Robin
It's a debate that's existed since Christopher Nolan rebooted Batman back in 2005. Could Robin the Boy Wonder fit in Nolan's reality bound universe. Stars such as Christian Bale have poured water over rumours over a potential third flick Robin appearance, but that hasn't stopped increasing fan boy speculation now that filming for The Dark Knight Rises is underway.

Many would argue that Robin has plagued the Batman franchise over the years. When Chris O'Donnell turned up as the angsty sidekick of Val Kilmer's Batman in Batman Forever, things went from bad to worst. A sequel later and we had one of the worst films of all time with Batman & Robin. History suggests Batman flicks should leave out Robin but that really doesn't have to be the case.
When we last saw the Caped Crusader back in The Dark Knight, he had become an outlaw after taking the fall for crimes he didn't commit. Now Batman is on the run, his tie with Commissioner Gordon will undoubtedly have been severed. With Rachel Dawes dead, Harvey Dent corrupted/presumed dead and Alfred getting old, Batman is ruining out of allies. Even Lucius Fox threatened to resign after questioning Batman's methods in The Dark Knight. With Bruce now a loner, enter Robin.
If The Dark Knight Rises wanted to go very dark with Robin it could do. After Robin's family are killed by the uprising criminality in Gotham, Bruce Wayne could adopt the teenager (I'll say 16+ as any younger it just becomes weird) as a political stunt to give Bruce some 'good' publicity by taking in an orphan. Secretly though, Bruce sees himself in Robin as they have both experienced their parents being killed by the criminals of the city. Having being raised by a butler for all his life however, Bruce struggles with the issue of parenthood, thus most of Robin's care is left in the hands of poor old Alfred, whilst Batman roams the streets of Gotham.


The Batman/Robin dynamic should take inspiration from Jeph Loeb's amazing book, Batman: Dark Victory. When Robin discovers the secret behind Batman's duel identity, things change. Now Bruce can steer Robin unlike in the direction he never had whilst he was young. Thus the training begins, and most of Robin's appearance in the film should be just training. We see Bruce undertake a serious amount of training in Batman Begins, therefore to have Robin up and ready straight away would be daft.
Robin is not like Batman, whilst Bats is a brawler, often taking on many enemies at one time, Robin is an acrobatic highflying fighter, which makes for the perfect team. The rest of Gotham's law forces aren't going to be pleased at how Bats is taking a teenager under is wing, therefore Robin should almost be a the perfect stealth weapon, making sure his enemies don't see him when he attacks.

He shouldn't be seen in official costume if he is going to be in The Dark Knight Rises, as I don't think viewers are quite ready for that yet. Instead he should just wear sleek, back clothing, no cape with a black mask, much like what Bruce wore for the first time in Batman Begins. I also don't think his character should be comedic as it ruins the dark aspect of the film. Rather than supply Batman with humour like he does in most adaptations, he should wither be a wiz with technology, providing Bats with extra support from the cave. If not, then he should be darker than Batman himself. Perhaps there could be a scene where Robin nearly crosses the line between justice and murder, only for Batman to have to reel him in last minute?
I know we probably won't see Robin in The Dark Knight Rises, but if this is going to be Nolan's last Bat flick then the film could set up Robin/Nightwing as the future protector of Gotham. It would make sense considering Warner Bros wouldn't want to go back to reboot just yet.

Or would they...
Robin in The Dark Knight Rises


Wednesday, April 4, 2012

Arkham City Review

A World of differnece. Arkham City Review

The greatest suspension of disbelief mandated by Batman: Arkham City isn't that there exists an underground crime ring of costumed supervillains -- rather, that they've been given free roam in a sizable, corded-off chunk of Gotham. It's a government-sanctioned world where everyone tries to kill everyone else, sometimes with guns, which prisoners characteristically aren't permitted to possess. Such a place shouldn't exist; which is exactly why Bruce Wayne has taken it upon himself to shut it down.

ARKHAM CITY REVIEW

Arkham City lacks the raw acreage of a Liberty City, Stillwater or Rome, but provides much more space between its key structures than was present in Arkham Asylum. Batman zips between enemy hideouts using a satisfying system of locomotion; though your destination may occasionally look distant, it only takes a minute or two of gliding, diving to gain velocity and grappling between buildings to get just about anywhere you want to go.

Your effortless flight is impeded by thugs in the employ of the various archnemeses which wrestle for control of the landscape. Dispatching them in hand-to-hand combat requires the judicious use of the returning Freeflow system, which rewards well-aimed strikes and well-timed counters with combo boosts (that let you activate special attacks and garner extra experience). And it punishes clumsiness with ... well, death.

There are plenty of sidequests to divert your attention from the campaign, the most prevalent of which being The Riddler's hidden trophies and puzzles. There are 400 in total to discover, all of which unlock concept art, character trophies or challenge maps. After accruing enough, you'll also discover the location of Riddler's nefarious, Saw-like deathtraps, and the imperiled captives within.

There's more incentive to hunt down the Riddler's leavings this time around, though their sheer volume makes the earliest part of the game -- when you don't possess the gadgets required to access them -- pretty frustrating. It takes the Metroidvania philosophy of "come back when you're properly equipped" to an inscrutable extreme, though the ability to mark out-of-reach trophies on your map helps hugely in the endgame..



After all!!  The 72-year-old lore of the Batman universe is about as immutable as comic book icons come. If Batman: Arkham Asylum was evidence of Rocksteady's comprehension of the franchise, then Arkham City is proof of their understanding of its quiescence.

Tuesday, January 10, 2012

Arkham City Review

Our Arkham City Review continuous..

Not only has Rocksteady managed to compose a pitch-perfect playground for the player to explore, the studio has, once again, nailed that abstruse feeling of being Batman. It's unfortunate, then, that the team did no small amount of laurel-resting when it came to crafting Batman: Arkham City's narrative.

ARKHAM CITY REVIEW
Nearly every villain -- and there are so many -- is a one-dimensional punching bag, and the ones that aren't shift their allegiances with inexplicable frequency. With rare exception, Batman and friends' dialogue bashes the listener with leaden cliches -- a problem which plagued Arkham Asylum, as well. To wit, nearly every statement that slips between Batman's pursed lips boils down to, "No, I believe I'll be doing the punching," or, "Today's not a good day to mess with me." (Really, though, what day is?)

Arkham City kicks off with a dynamic, atmospheric bang, and concludes with a twist which is -- no exaggeration -- exquisitely haunting, but everything in between is something of a blur. The story seems like a series of excuses for you to encounter (and, perplexedly, do chores for) a lengthy parade of supervillains. Worse still, each leg of the journey culminates in a boss fight which, save for one clever encounter halfway through the game, tasks you with punching holes in the foe's repeating attack pattern.

Rocksteady has moved closer to perfection with its second stab at this franchise, but the movement's come in inches. The motives of Arkham City's assemblage of villainous, would-be kingpins -- not to mention the motives of the Dark Knight himself -- never quite come together to form a compelling narrative.

Still, the mechanical excellence and obsessive attention to environmental detail which surprised in Asylum have only been refined in City, and that's no easy task. Rocksteady has made the greatest Batman game ever crafted, and they've done that before. But breathing life into a staggeringly beautiful world; one which hums not only with opportunity, but ambition? That's a new trick altogether.

One of the best games ever in our opinion! Follow us on Twitter and Facebook for more info.

Wednesday, November 23, 2011

Batman Arkham


Its been two years since Batman Arkham Asylum was released, and developer Rocksteady studios has finally created this tremendous sequel...
Batman Arkham City. The size and scope of this game has been expanded on every level over its predecessor.

The premise of the game consists of a large concrete wall that has been built around a section of Gotham City, creating Arkham City, a new home/jail for the criminally insane, where no rules exists, enabling the inmates to rule themselves. The story revolves around Dr. Hugo Strange running of the asylum, and the seemingly imminent death of the Joker. These are the main plot's of the story, and each is interesting and exciting in its own way. Being housed in this city are Batman's most hated villains such as the Penguin, Mr. Freeze, Two Face and many more.

The sounds of the game are terrific. Mark Hamill (Joker) and Kevin Conroy (Dark Knight), do a fantastic job in their voice over roles. They both bring an intensity and believability to their perspective characters in the way that they each deliver their dialogue. Other background chatter from evil villains breaths life into Gotham City, while perfectly setting the mood of the game.

The gameplay basics are going to be familiar if you played Arkham Asylum. Multipliers, combos, special moves and gadgets will now add to Batman's arsenal. Rocksteady also added other features to keep you interested like counters that take down several people at once, the ability to dive bomb while gliding and turn backup for altitude, and a hot key attached to Batman's weapons to use in battle. Gadgets were always a big part of Batman and it's no different in this game. Exploding gel, Remote electrical charge, and others still have a place on Batman's utility belt. Getting back to playability, combat is smooth and fluid (no sticking points) and Batman's movements and agility in this open world environment are exceptional.


The graphics that make up Arkham City are extremely detailed with large buildings and a dark shade emphasizing the overall mood of the game. A good portion of the missions take place inside (e.g. The Museum) which are as visually impressive as the outside environments, and the characters all posses similar looking attributes to their comic book counterparts.

Batman: Arkham City is packed with things to do. Besides having many places to explore in this vast open world environment, you also have a dozen side missions, solving...get this, 400 Riddler challenges, 24 challenge maps, and the addition of Catwomen missions with maps that also come with new purchases.
Batman: Arkham City has everything that you want in a video game. It has an interesting storyline, plenty of action, sharp graphic's, sound and plenty to do to keep you occupied. This game is a must play for Batman enthusiast's or anyone else. The game is well made and offers hours and hours of exciting, addicting, fun. This is one game you don't want to miss!



Friday, November 11, 2011

Arkham City Review


Sometimes it's hard to review a game. You may not see all the hidden gems until you've played the game over and over. Playing the game once doesn't do it justice. After finishing Batman: Arkham City for the first time, I thought there were way too many bad guys and the game resembled the first one too much. Batman moved about rigidly and I was left disappointed.
I played the game every day and found that it was actually quite good. The more I played the more I liked it. Soon I realized the little problems inherent in the game were minor glitches and overall the game was fantastic.

If you've followed the stories, Arkham City is a follow up of Asylum. Quincy Sharp is now the mayor of Gotham and he's transferred all the prisoners from Blackgate Prison to the city center. Dr Hugo Strange is in charge of the new prison but strange things are happening inside and Batman is assigned to look into the matter. It's a fabulous story and the opening scenes are brilliant and probably the best you've ever seen. The game is purely addictive. From start to finish this action packed comic book saga will hook you.

Players who enjoyed Asylum will get right into the game without any introduction. This new version is far better than Asylum and there is a vast improvement in the graphics and artwork. The controls have been improved and you can brawl, jump, crouch, counter, block and perform just about any action. Batman has a range of new moves and he is more devastating in this sequel. His new gadgets are easily deployed and the diversity is astounding. You can sneak past the villains or choose to engage them. The fighting is so good you may forget your mission and opt for fighting rather than proceeding logically to your end goal. You have numerous upgrades and cool stuff to collect, but again, you are tempted to ignore them and concentrate on dislocating another shoulder instead.
Special enemies are guys dressed in armored outfits and armed with stun rods. Some of them wield broken bottles and each enemy has to be dealt with in a different way. Batman has to continually asses his situation and inventory in order to survive. The boss fights are challenging but easy enough to overcome and gives you a feeling of being a real comic book hero after you vanquish them. Some attacks can only be used once and you will wish you had a cheat code to make your life easier. Batman always has a plan to beat his enemies and his cool demeanor and ice cold attitude makes you want to be Batman in real life too. You soon realize Batman is the ultimate hero.

You can even play Riddler Campaigns. These campaigns offer low health, time constraints and a host of other interesting limitations that can challenge Batman to his limits. You'll be glad they're there as they encourage you to master each move and improve your skills, before you begin the next campaign.

Playing the character of the Dark Knight is one of the most exciting gaming experiences you will ever have. Batman: Arkham City is the best Batman ever released to date.

Graphics: 9
Gameplay: 10
Sound: 9
Lasting appeal: 9.5
Overall: 9